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root / src / main / java / tt / jointeuclid2ni / solver / impl @ 315:deeecf1bf1e4

Name Size Revision Age Author Comment
AbstractAlgorithm.java 11.5 KB 315:deeecf1bf1e4 almost 6 years Čáp Michal max speed of an agent is now represented by a f...
AbstractDPMBasedAlgorithm.java 4.23 KB 315:deeecf1bf1e4 almost 6 years Čáp Michal max speed of an agent is now represented by a f...
AlgorithmDPMC.java 5.49 KB 315:deeecf1bf1e4 almost 6 years Čáp Michal max speed of an agent is now represented by a f...
AlgorithmDPMD.java 1.05 KB 300:6fe525480e1d about 6 years Čáp Michal Renamed SFO=>PM
AlgorithmIIHP.java 4.95 KB 315:deeecf1bf1e4 almost 6 years Čáp Michal max speed of an agent is now represented by a f...
AlgorithmODCN.java 3.61 KB 315:deeecf1bf1e4 almost 6 years Čáp Michal max speed of an agent is now represented by a f...
AlgorithmODPiN.java 1.47 KB 315:deeecf1bf1e4 almost 6 years Čáp Michal max speed of an agent is now represented by a f...
AlgorithmPP.java 2.08 KB 315:deeecf1bf1e4 almost 6 years Čáp Michal max speed of an agent is now represented by a f...
AlgorithmPPSIPP.java 4.7 KB 315:deeecf1bf1e4 almost 6 years Čáp Michal max speed of an agent is now represented by a f...

Latest revisions

# Date Author Comment
315:deeecf1bf1e4 11/07/2014 01:47 PM Čáp Michal

max speed of an agent is now represented by a float

314:a03e03c27189 11/06/2014 11:11 PM Čáp Michal

merge

313:686abf4001ed 10/31/2014 12:13 PM Čáp Michal

merge

307:33eba50a29e7 11/03/2014 04:00 PM Čáp Michal

VisUtil refactored

300:6fe525480e1d 10/02/2014 03:11 PM Čáp Michal

Renamed SFO=>PM

298:52a3d70d4013 10/02/2014 02:41 PM Čáp Michal

Reverted some debugging vis.

297:8d76e45699e7 10/01/2014 09:01 PM Čáp Michal

added new corridor environment, changed visualization etc.

294:e276fd8f829d 09/28/2014 01:09 PM Čáp Michal

Bug fixes

293:2a37a0aa5999 09/28/2014 12:30 PM Čáp Michal

Started using ConstantStepSegmentedTrajectory to improve performance of finding position for a particular timepoint.

283:1a9b35ee150f 09/25/2014 08:17 PM Čáp Michal

made some of the layers togglable

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