PenaltyMethod uses random sequence of robots
new envs and d-envs
made some of the layers togglable
samplingInterval set to 10
minonr bug fix
The samplingInterval has been set inside each algorithm. Pulled out and it is now set centrally in main().
Introduced minPenalty, added some more printouts
Minot changes to visualization
ProblemInstanceDesigner -- second argument can be used to specify the output file, agent start and goal positions snap to graph.
Moved a method from trajectory tools.
deleted outdated environments, added new ones
Solver now handles OutOfMemoryError
fixed jUnit tests
Summary contains the status at the termination of the algorithm -- SUCCESS, FAIL or TIMEOUT.
trajectorytools dependency changed to 2.1-SNAPSHOT
When the -timestep parameter is provided, the edges of the graph are broken into smaller edges that take exactly timestep to travel. This allows to use OD-C^n on the graph.
minor fix in the jUnit test
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