public class Vis3d
extends com.jme3.app.SimpleApplication
Modifier | Constructor and Description |
---|---|
protected |
Vis3d(Vis3dManager manager) |
Modifier and Type | Method and Description |
---|---|
void |
chase(String nodeId) |
int |
deregisterFromChaseable(com.jme3.scene.Spatial spatial) |
int |
deregisterFromGuiNode(com.jme3.scene.Spatial spatial) |
int |
deregisterFromRootNode(com.jme3.scene.Spatial spatial) |
int |
deregisterFromWorld(com.jme3.scene.Spatial spatial) |
com.jme3.input.ChaseCamera |
getChaseCam() |
com.jme3.scene.Spatial |
getChasedSpatial() |
com.jme3.math.Vector3f |
getDefaultCamLookAt() |
com.jme3.math.Vector2f |
getDisplayDimension() |
void |
registerToChaseable(com.jme3.scene.Spatial spatial) |
void |
registerToGuiNode(com.jme3.scene.Spatial spatial) |
void |
registerToRootNode(com.jme3.scene.Spatial spatial) |
void |
registerToWorld(com.jme3.scene.Spatial spatial) |
protected void |
resetCamera() |
void |
setDefaultCamLocation(com.jme3.math.Vector3f defaultCamLocation)
Deprecated.
|
void |
setDefaultCamLookAt(com.jme3.math.Vector3f defaultCamLookAt)
Deprecated.
|
void |
setDefaultCamSpeed(float defaultCamSpeed)
Deprecated.
|
void |
setSceneParams(Vis3dManager.SceneParams sceneParams) |
void |
setWorldTransform(com.jme3.math.Transform worldTransform)
Deprecated.
|
void |
simpleInitApp() |
void |
simpleUpdate(float tpf) |
protected void |
stopChase() |
getFlyByCamera, getGuiNode, getRootNode, initialize, isShowSettings, loadGuiFont, setDisplayFps, setDisplayStatView, setShowSettings, simpleRender, start, update
createCanvas, destroy, destroyInput, enqueue, gainFocus, getAssetManager, getAudioRenderer, getCamera, getContext, getGuiViewPort, getInputManager, getListener, getRenderer, getRenderManager, getStateManager, getTimer, getViewPort, handleError, isPauseOnLostFocus, loseFocus, requestClose, reshape, restart, runQueuedTasks, setAssetManager, setPauseOnLostFocus, setSettings, setTimer, start, startCanvas, startCanvas, stop, stop
protected Vis3d(Vis3dManager manager)
public void simpleInitApp()
simpleInitApp
in class com.jme3.app.SimpleApplication
public com.jme3.math.Vector2f getDisplayDimension()
public void registerToChaseable(com.jme3.scene.Spatial spatial)
public void registerToRootNode(com.jme3.scene.Spatial spatial)
public void registerToWorld(com.jme3.scene.Spatial spatial)
public void registerToGuiNode(com.jme3.scene.Spatial spatial)
public int deregisterFromChaseable(com.jme3.scene.Spatial spatial)
public int deregisterFromRootNode(com.jme3.scene.Spatial spatial)
public int deregisterFromWorld(com.jme3.scene.Spatial spatial)
public int deregisterFromGuiNode(com.jme3.scene.Spatial spatial)
public void setWorldTransform(com.jme3.math.Transform worldTransform)
public void setDefaultCamLocation(com.jme3.math.Vector3f defaultCamLocation)
public void setDefaultCamLookAt(com.jme3.math.Vector3f defaultCamLookAt)
public void setDefaultCamSpeed(float defaultCamSpeed)
public com.jme3.math.Vector3f getDefaultCamLookAt()
public void setSceneParams(Vis3dManager.SceneParams sceneParams)
public com.jme3.scene.Spatial getChasedSpatial()
public void chase(String nodeId)
protected void stopChase()
public com.jme3.input.ChaseCamera getChaseCam()
protected void resetCamera()
public void simpleUpdate(float tpf)
simpleUpdate
in class com.jme3.app.SimpleApplication
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